Suspended Walking: A Physical Locomotion Interface for Virtual Reality

Abstract

We present a novel physical locomotion interface for virtual environments. It suspends the user in a torso harness so that the feet just touch ground. Low friction materials allow walking motions with ground contact similar to real walking, while maintaining the user in the same position. We detail the hardware and motion tracking setup and outline results of a first user study.

Publication
Entertainment Computing – ICEC 2013
Date
Links