Tags

Games-User-Research

2021-01-16

Virtual Reality Exposure Therapy

A project on engagement and empowerment using playful user-generated treatment in virtual reality exposure therapy.

2020-10-12

Deep Player Behavior Models

A project on developing deep player behavior models for dynamic and generative non-player character interactions, game testing, player substitution and fraud detection.

2020-10-11

Questionnaires in Virtual Reality

A project on potential biases and pathways to operationalisation of questionnaire-based research in virtual reality.

2017-03-01

Space Project Y

A project that investigated the potential of motion-based exergames in virtual reality, focusing on locomotion techniques and feedback.

2017-01-18

Adaptify

A project on supporting individually adapted therapy with digital games. It focused on harnessing the potential of motion-based games for health to support motivation, guidance, and feedback.

2015-11-24

sPortal

A project that aims to help students gain certifications, incomce, and employment through embedding real work tasks in online learning courses.

2014-11-24

Spiel Dich Fit

A project on motion-based games for health for the support of physiotherapy and rehabilitation for older adults.

2011-11-24

WuppDi!

An early project exploring the applicability of exergames for supporting physiotherapy for people living with Parkinson’s.